Reviewed · GHOST TOURS
New Orleans Adults-Only Ghost, Voodoo and Vampire Tour
The Quarter gets spooky fast. This 90-minute evening walk mixes documented crimes, voodoo lore, vampire tales, and haunted addresses in a compact route through old New Orleans. I like the strong storytelling from guides such as Morgan, Chris, Scott, Tony, and Lisa, and I like that the tour gives history room beside the scary material. The main catch is simple: you stay outside, and noisy French Quarter streets can make hearing difficult.
At $29.59 per person, this is a fair-priced introduction to New Orleans’ darker side, especially if you want a guided look at the French Quarter before dinner or drinks. It is strictly 21+, uncensored, and built for adults who enjoy grisly stories more than jump scares. Bring comfortable shoes, prepare for weather, and know that this is a storytelling walk, not an inside tour of haunted buildings.
In This Review
- Key points to know before you book
- Why this New Orleans night walk works
- Starting at 311 Exchange Place
- The first vampire story
- The Pharmacy Museum and the mad doctor
- Jackson Square, the French Quarter’s haunted center
- Royal Street’s beautiful and sinister houses
- The Old Ursuline Convent after dark
- LaLaurie Mansion and the darkest story
- What the $29.59 price really buys you
- Comfort, weather, and group strategy
- Who will enjoy this tour most
- Should you book the New Orleans ghost, voodoo, and vampire tour?
- FAQ
- Where does the tour begin?
- How early should I arrive?
- How long does the tour last?
- Is the tour suitable for children?
- Do you enter the haunted buildings?
- How large can the group be?
- What happens if the tour is canceled because of weather?
Key points to know before you book

- A short route with six atmospheric stops: The walk covers a vampire tale, the Pharmacy Museum, Jackson Square, Royal Street, the Old Ursuline Convent, and LaLaurie Mansion.
- The guide makes the difference: Morgan, Chris, Scott, Tony, Lacey, Coby, Hannah Kate, Lisa, Catie, Rob, and Robby have all been praised for humor, detail, and lively delivery.
- You do not enter the buildings: The Pharmacy Museum, Ursuline Convent, and LaLaurie Mansion are viewed from outside.
- This is a true adults-only experience: You must be at least 21, and the content includes murder, abuse, voodoo, vampires, and disturbing events.
- Expect city noise: Guides cannot use amplification, so staying close and listening carefully matters.
- Plan for a possible drink break: Some outings include a stop at a local bar, but the length and use of that break can affect how much walking and storytelling you get.
Why this New Orleans night walk works
New Orleans has no shortage of ghost tours. Some lean hard on theatrical scares. This one aims for a broader mix: old buildings, crimes, spiritual traditions, folklore, and the strange lives of people who shaped the city’s darker reputation.
That mix is the tour’s best feature. You are not asked to accept every ghost story as fact. A strong guide can explain what is documented, what has been repeated over time, and what has grown into legend. Morgan, in particular, has been praised for making that distinction clear, while Lisa has been praised for giving voodoo a more thoughtful and factual context instead of treating it as a cheap horror prop.
You should still expect entertainment. The tour promises shocking and uncensored material, and the stories include grisly details. But the best moments come when the history is stranger than any invented horror plot. New Orleans supplies plenty of that without much help.
The tour lasts about an hour and a half. That is long enough to get a taste of the French Quarter at night without taking over your whole evening. You can schedule it around dinner, music, or another nighttime activity. Two evening departure times also make it easier to fit into your plans.
The mood depends heavily on your guide. Chris has been praised for warmth, comedy, and an ability to give the walk character. Scott is known for clear delivery and extra details. Tony has a knack for balancing gore and humor, even for people who arrive skeptical. If you happen to draw one of these guides, you may get a particularly memorable performance, but the individual guide is not something you can count on when booking.
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Starting at 311 Exchange Place

The meeting point is the Witches Brew Gallery at 311 Exchange Place, directly across from the Pelican Club Restaurant. You are asked to arrive 30 minutes before departure, not just a few minutes before the walk begins.
That early arrival matters in the French Quarter. Streets can be crowded, building numbers can be easy to miss, and tour groups often gather near busy restaurants and bars. Give yourself time to find the gallery, check in, and settle into the group.
The route is outdoors from start to finish. The city limits each guide’s group to 28 people, though actual groups can be smaller. One reported group had about 15 people, which is not enormous, but it can still feel crowded on a narrow sidewalk.
There is no amplification. New Orleans does not allow guides to use speakers, and electronic listening devices are not considered reliable in this area. If hearing every word matters to you, stay close to the guide, avoid walking at the back, and move in when the group stops. A loud night in the French Quarter can swallow a soft voice.
The first vampire story

The opening stop introduces New Orleans’ most infamous vampire tale. The exact address is not specified in the tour details, so you should think of this as a story-led beginning rather than a major sightseeing stop.
That is not necessarily a problem. Ghost walks work best when the guide sets the tone before asking you to look closely at the buildings. You may hear about a figure whose story sits somewhere between local folklore, crime, and supernatural legend. The point is less about proving the vampire and more about showing how New Orleans turns a dark tale into part of its identity.
This stop lasts about 10 minutes. It gives you a quick orientation to the tour’s style: short pauses, a focused story, and a strong connection between the place around you and the tale being told.
The Pharmacy Museum and the mad doctor

The next stop is the New Orleans Pharmacy Museum, where the guide tells the story of a mad doctor and his experiments at what is described as the first licensed pharmacy in the United States.
The museum is not included as an admission stop, and you do not go inside the buildings mentioned on this walk. You hear the tale from outside. That distinction is important if you were expecting exhibits, rooms, or demonstrations.
Still, the exterior setting gives the story a useful anchor. Medical practice in earlier New Orleans was not always clean, safe, or well understood. A guide who can place the doctor’s experiments in their period context adds something more meaningful than a quick horror anecdote.
The stop lasts around 10 minutes. If you enjoy historical oddities and unsettling medical tales, this may be one of the more memorable parts of the route. If you prefer physical attractions, you may find the lack of interior access limiting.
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Jackson Square, the French Quarter’s haunted center

Jackson Square is the most recognizable setting on the route. It is the heart of the French Quarter, surrounded by historic buildings, open space, and plenty of nighttime activity.
Here, the guide turns to ghosts associated with the square and the buildings around it. The location gives you more to look at than a single doorway. You can take in the architecture while listening, and there are good chances for photographs before the group moves on.
The stop lasts about 10 minutes. That is enough for a compact story, but not enough for a full architectural tour of the square. If you want detailed information about every building, this experience will not replace a dedicated French Quarter history walk.
Jackson Square also brings the biggest sound challenge. It can be busy, and street noise competes with the guide’s voice. Stand near the front and pay attention when the group gathers. Scott and other guides have been praised for projecting clearly, but the surroundings can still make concentration necessary.
Royal Street’s beautiful and sinister houses

At 919 Royal Street, the tour pauses among some of the French Quarter’s prettiest homes. This section lasts about 15 minutes and uses the contrast between elegant façades and grim stories to good effect.
Royal Street is a natural setting for this kind of walk. You get attractive old architecture on one side and tales of violence, secrets, or restless spirits on the other. That contrast is more effective than a collection of spooky decorations. The buildings look ordinary enough, which makes the stories feel closer to real life.
You may also hear stories connected to nearby houses as the guide works along the street. Keep in mind that addresses and stops can vary slightly with the group and guide. One poor experience reported that not every house mentioned was reached, so you should not assume each story comes with a long viewing period or a perfect photo angle.
This is also where the walk can feel most like a conventional French Quarter stroll. That is a benefit if you want to see the neighborhood at night. It may disappoint you if you expect theatrical effects or access behind locked doors.
The Old Ursuline Convent after dark

The Old Ursuline Convent Museum is one of the oldest buildings in the French Quarter, and the guide uses it as a setting for legends that emerged from the night.
Again, the museum admission is not included, and the walking tour does not enter. You hear the story outside the building. That keeps the tour affordable, but it also means the experience depends on the guide’s ability to make the structure feel present through words.
This stop is a good example of the tour’s basic tradeoff. You get a historic building and a story in its original neighborhood, but not a museum visit. If you want to explore the convent’s interior, plan a separate visit and check its opening arrangements independently.
The stop lasts about 10 minutes. It is brief, so listen for the details that connect the convent’s age, nighttime legends, and the French Quarter’s long memory.
LaLaurie Mansion and the darkest story

The final major stop is LaLaurie Mansion at 1140 Royal Street. The guide tells the story of Delphine LaLaurie, an abusive slave owner, and the belief that her presence still haunts the mansion.
This is the most disturbing subject on the route. The story involves cruelty and the abuse of enslaved people, so the tour’s adults-only rule is not just a marketing label. You should expect explicit and upsetting material, presented as part of the city’s grim past.
The mansion is viewed from outside. It is a private, famous, and controversial site, not a haunted attraction open for tour groups. That means you get the façade, the street setting, and the narration. You do not walk through the rooms connected with the story.
This ending makes sense. The mansion provides a strong final image, and the tale brings together crime, social power, folklore, and the supernatural. At the same time, the walk can end on a heavy note. If you want a lighthearted pub crawl with a few ghost jokes, this section may be more serious than expected.
The listed endpoint is the mansion, though the guide may finish in more than one nearby location. Ask for exact directions before separating from the group.
What the $29.59 price really buys you
At $29.59, you are paying mainly for a guide’s research, delivery, and route planning. You are not paying for building admissions, food, drinks, transportation, or theatrical effects.
I consider that a reasonable price for a 90-minute guided walk in the French Quarter. You get several well-known locations and a ready-made set of stories without spending an entire evening. The value rises if your guide adds context, humor, and extra details, which is why guides such as Chris, Scott, Morgan, Tony, and Lisa have made such a strong impression.
The value drops if you expect to enter haunted buildings or see paranormal activity. One person enjoyed the stories but wanted more sights, while another found the outdoor format boring because there was no interaction with the buildings. Those reactions are easy to understand. The product is a narrated walk, not a museum tour or a ghost-hunting investigation.
Some outings include a local bar break for drinks and a restroom stop. That can be a welcome pause, particularly in poor weather or after walking through crowded streets. But a break of more than 30 minutes can also feel like lost tour time if your priority is stories and landmarks. Since this detail is not presented as a fixed part of every departure, ask your guide what to expect at the start.
Comfort, weather, and group strategy
Wear comfortable shoes. The French Quarter’s historic terrain can be difficult for some people with mobility issues, and the tour does not promise an easy, even route.
Most people can participate, and service animals are allowed. Still, you should book carefully if stairs, uneven surfaces, or extended standing cause problems. This is an outdoor walk, not a seated performance.
Bring a jacket in cooler months. One November outing was comfortable enough with extra layers, and guides have also continued in poor weather. Tours are not normally canceled for rain, cold, snow, sleet, or other ordinary bad weather. Flooding, tropical storms, hurricanes, fires, or cloud-to-ground lightning in the French Quarter are the stated reasons for cancellation.
Drink water before you start, especially if you plan to have alcohol during a break. The tour is short, but New Orleans evenings can be warm, damp, or crowded.
You can cancel for a full refund up to 24 hours before the start time. Cancellations or changes inside that window are not refunded. If bad weather or an unmet minimum number of participants cancels the tour, you are offered another date or experience, or a full refund.
Who will enjoy this tour most
I would choose this tour if you like:
- Ghost stories tied to real addresses
- Dark New Orleans history with some humor
- Voodoo presented with context rather than cartoon horror
- An evening walk that fits around dinner and nightlife
- A 21+ setting with uncensored material
- Guides who perform through voice and storytelling
I would choose something else if you need indoor access, frequent interactive activities, a quiet setting, or a guaranteed small group. I would also skip it if you are uncomfortable with stories involving slavery, abuse, murder, medical experiments, or disturbing folklore.
The tour suits first-time visitors who want an introduction to the French Quarter after dark. It can also work for repeat visitors who already know the daytime streets but want to see familiar buildings through a darker lens.
Should you book the New Orleans ghost, voodoo, and vampire tour?
Book it if you want a reasonably priced walking tour led by a strong storyteller, and you understand that the buildings remain outside the experience. The best reason to go is the combination of place and narration: Jackson Square, Royal Street, the Ursuline Convent, and LaLaurie Mansion become backdrops for stories that mix fact, belief, and local memory.
I would treat the guide as the deciding factor. Chris, Scott, Morgan, Tony, Lisa, and several others have shown the kind of humor and care that can turn a basic walk into a highlight of your evening. Arrive early, stand close enough to hear, wear good shoes, and keep your expectations focused on stories rather than ghost sightings.
At $29.59, it is a sensible pick for adults who want a spooky, educational introduction to New Orleans. Just remember: the scariest thing may be a true story, and the most haunted building is still viewed from the sidewalk.
FAQ
Where does the tour begin?
The tour begins at the Witches Brew Gallery, 311 Exchange Place, New Orleans, directly across from the Pelican Club Restaurant.
How early should I arrive?
You should arrive 30 minutes before the scheduled departure time.
How long does the tour last?
The walking experience lasts approximately 1 hour and 30 minutes.
Is the tour suitable for children?
No. The tour is strictly for adults aged 21 and older because it includes uncensored and shocking material involving paranormal subjects, voodoo, violence, and grim history.
Do you enter the haunted buildings?
No. The tour is conducted outdoors, and the locations mentioned are viewed from the street. Admission to the Pharmacy Museum and Old Ursuline Convent Museum is not included.
How large can the group be?
The tour can have a maximum of 28 participants.
What happens if the tour is canceled because of weather?
If the tour is canceled because of flooding, tropical storms, hurricanes, fires, or cloud-to-ground lightning in the French Quarter, you are offered a different date or experience, or a full refund.
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